As a PhD candidate at the MIT Media Lab, I study how AI interactions shape human behavior — what makes people connect with each other, struggle productively, and engage deeply. My research combines controlled experiments with design prototyping, informed by years of hands-on teaching and building interactive systems.
I build the tools I use to study these questions — from full-stack web platforms for running behavioral experiments to computational frameworks for analyzing interaction quality in conversations. Before my PhD, I spent 8+ years as a designer and developer, building interactive installations, kinetic sculptures, and museum exhibits; I have a deep love for creating physical and digital systems that invite exploration and connection. I teach across contexts, from high school through graduate courses at MIT and Harvard.
Get in touch: camorris@media.mit.edu
PhD, Media Arts & Sciences (defending June 2026)
MIT Media Lab, Fluid Interfaces Group
Research on how AI interactions shape learning behavior, social dynamics, and capability development — including when AI helps and when it inadvertently undermines the qualities that make learning effective.
MS, Media Arts & Sciences
MIT Media Lab, 2021
MFA, Design and Technology
Parsons The New School for Design, 2012
Dual BS, Psychology and Architectural Building Sciences
Rensselaer Polytechnic Institute
Cosmos Institute Grantee
Morningside Academy for Design Fellow
LEGO Papert Fellow
Meta Research Fellow
Co-Designer and Lead Organizer, Festival of Learning
MIT Media Lab, 2022–2025
Annual 200-person community event celebrating teaching and learning; coordinated 18–20 workshops taught in one day by students, faculty, and staff across all disciplines.
Teaching Assistant (Course Lead), Extended Cognition
MIT Media Lab, 2021
Explored approaches to augmenting cognition through sensory experience, social interaction, and environment design. Students were introduced to state-of-the-art research and worked on design exercises based on neuroscience, cognitive science, and computer science research.
Adjunct Faculty, Creative Coding
NYU Integrated Digital Media, 2016-2019
Courses on creative coding and digital media for arts and computer science students. Topics include programming in Processing, p5.js, and node.js; object-oriented programming; physical computing and HCI; history and cultural significance of multimedia art and games; servers and communication; and digital fabrication.
Faculty
School for Poetic Computation, 2013-2017
Courses and workshops exploring the intersections of code, design, hardware and theory, focusing on physical computing, electronics design, and digital-mechanical communication.
Adjunct Faculty
Parsons The New School for Design, 2012-2015
Lead Design & Engineering
Hypersonic, 2015-2019
Design studio specializing in kinetic sculpture and interactive installations.
Artist in Residence
Museum of Art and Design, New York, 2015
Interactivity Researcher in Residence
Fabrica (Arts and Research Residency), Italy, 2013-2014