I study and design technologies that grow curiosity, connection, and capability.

As a PhD candidate at the MIT Media Lab, I study how AI interactions shape human behavior — what makes people connect with each other, struggle productively, and engage deeply. My research combines controlled experiments with design prototyping, informed by years of hands-on teaching and building interactive systems.

Caitlin making
Social learning

I build the tools I use to study these questions — from full-stack web platforms for running behavioral experiments to computational frameworks for analyzing interaction quality in conversations. Before my PhD, I spent 8+ years as a designer and developer, building interactive installations, kinetic sculptures, and museum exhibits; I have a deep love for creating physical and digital systems that invite exploration and connection. I teach across contexts, from high school through graduate courses at MIT and Harvard.

Get in touch: camorris@media.mit.edu

Work

Education

PhD, Media Arts & Sciences (defending June 2026)

MIT Media Lab, Fluid Interfaces Group

Research on how AI interactions shape learning behavior, social dynamics, and capability development — including when AI helps and when it inadvertently undermines the qualities that make learning effective.

MS, Media Arts & Sciences

MIT Media Lab, 2021

MFA, Design and Technology

Parsons The New School for Design, 2012

Dual BS, Psychology and Architectural Building Sciences

Rensselaer Polytechnic Institute

Awards & Grants

2025

Cosmos Institute Grantee

2024-2025

Morningside Academy for Design Fellow

2023-2024

LEGO Papert Fellow

2021-2023

Meta Research Fellow

Teaching

Teaching Fellow, Vibe Coding

Harvard Graduate School of Education, 2025

Link to project page

Co-Designer and Lead Organizer, Festival of Learning

MIT Media Lab, 2022–2025

Annual 200-person community event celebrating teaching and learning; coordinated 18–20 workshops taught in one day by students, faculty, and staff across all disciplines.

Teaching Assistant (Course Lead), Extended Cognition

MIT Media Lab, 2021

Explored approaches to augmenting cognition through sensory experience, social interaction, and environment design. Students were introduced to state-of-the-art research and worked on design exercises based on neuroscience, cognitive science, and computer science research.

Adjunct Faculty, Creative Coding

NYU Integrated Digital Media, 2016-2019

Courses on creative coding and digital media for arts and computer science students. Topics include programming in Processing, p5.js, and node.js; object-oriented programming; physical computing and HCI; history and cultural significance of multimedia art and games; servers and communication; and digital fabrication.

Faculty

School for Poetic Computation, 2013-2017

Courses and workshops exploring the intersections of code, design, hardware and theory, focusing on physical computing, electronics design, and digital-mechanical communication.

Adjunct Faculty

Parsons The New School for Design, 2012-2015

Design & Engineering

Lead Design & Engineering

Hypersonic, 2015-2019

Design studio specializing in kinetic sculpture and interactive installations.

Artist in Residence

Museum of Art and Design, New York, 2015

Interactivity Researcher in Residence

Fabrica (Arts and Research Residency), Italy, 2013-2014